
Blender Open Sound Control is a project enabling the use of Open Sound Control Messages within the Blender Game Engine. Allowing for the patching of the customized interactive open GL environment in the Blender Game Engine with a variety of sensor and control surface inputs. The current working version is for Blender 2.49a.
Uses for BOSC:
Previsualizatoin
Data Visualization
Installatoin and Virtual Art Exhibits
Live Performance Projections
Virtual and Real World Parallelled systems
Distributed System Monitoring